1. 22 Feb, 2018 2 commits
  2. 12 Feb, 2018 5 commits
  3. 07 Feb, 2018 2 commits
  4. 06 Feb, 2018 2 commits
  5. 04 Feb, 2018 2 commits
  6. 03 Feb, 2018 1 commit
  7. 01 Feb, 2018 3 commits
  8. 30 Jan, 2018 1 commit
    • komaflash // ec8or's avatar
      Added "ServiceFabricBackup/" · 415d7322
      komaflash // ec8or authored
      The latest update of Visual Studio 17 (15.5.5) introduces a new backup folder called "ServiceFabricBackup" before upgrading service fabric applications.
      415d7322
  9. 26 Jan, 2018 1 commit
  10. 17 Jan, 2018 1 commit
  11. 16 Jan, 2018 1 commit
  12. 12 Jan, 2018 2 commits
  13. 04 Jan, 2018 2 commits
  14. 02 Jan, 2018 1 commit
  15. 01 Jan, 2018 3 commits
  16. 26 Dec, 2017 2 commits
    • Rafi Wiener's avatar
      Update Eclipse.gitignore (#2556) · ade08bae
      Rafi Wiener authored
      * Update Eclipse.gitignore
      
      * Update Eclipse.gitignore
      ade08bae
    • toby's avatar
      Add *.snk strong name key files (#2483) · 7d42effd
      toby authored
      * Add *.snk strong name key files
      
      Strong name key files shouldn't be included in a repository AFAIK. they are intended to sign build output to verify that it comes from the correct publisher. having an *.snk in a repository would allow anyone to produce build as if they were the original publisher.
      
      I guess some OSS projects might like to have *.snk files in their repos but that would be an exception to the rule.
      
      * Make use of *.snk optional
      
      Add note explaining use.
      
      * Reduce explanation
      
      Just use a link instead
      7d42effd
  17. 25 Dec, 2017 1 commit
  18. 20 Dec, 2017 1 commit
  19. 18 Dec, 2017 1 commit
  20. 15 Dec, 2017 3 commits
  21. 13 Dec, 2017 1 commit
  22. 05 Dec, 2017 1 commit
  23. 29 Nov, 2017 1 commit
    • Matthew Wallace's avatar
      Fixing .gitignore (#2531) · dc0ca6d8
      Matthew Wallace authored
      * Update Unity.gitignore
      
      Prevents directories: `Library`
      `Temp`
      `Obj`
      `Build`
      `Builds`
      `Assets/AssetStoreTools`
      from being included in the remote if the project sits in the `Assets` folder.
      
      * removed wildcards from Unity's .gitignore
      dc0ca6d8